
#region Using Statements

using System;

#endregion

namespace HumanElement.Xna.Content.Effects
{
    public class BaseVertexShader : SurfaceEffect
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="BaseVertexShader"/> class.
        /// </summary>
        /// <param name="name"></param>
        public BaseVertexShader(string name) : base(name)
        {
            // TODO: Construct any child components here
        }

        /// <summary>
        /// Initializes the specified engine.
        /// </summary>
        public override void Initialize()
        {
            throw new NotImplementedException();
        }
    }
}